Nokia maps tracking 4 legacy

 

My last blog post, Demographic Landscapes , described leveraging new SFCGAL PostGIS 3D functions to display 3D extruded polygons with X3Dom. However, there are other ways to display census demographics with WebGL. WebGL meshes are a good way to handle terrain DEM. In essence the US Census is providing demographic value terrains, so 3D terrain meshes are an intriguing approach to visualization.

Babylon.js is a powerful 3D engine written in javascript for rendering WebGL scenes. In order to use Babylon.js, US Census SF1 data needs to be added as WebGL 3D mesh objects. Babylon.js offers a low effort tool for generating these meshes from grayscale height map images: BABYLON.Mesh.CreateGroundFromHeightMap .

Modifying the Census WMS service to produce grayscale images at the highest SF1 polygon resolution i.e. tabblock, is the easiest approach to generating these meshes. I added an additional custom request to my WMS service, “request=GetHeightMap,” which returns a PixelFormat.Format32bppPArgb bitmap with demographic values coded as grayscale. This is equivalent to a 255 range classifier for population values.

Nokia maps tracking 4 legacy

The incredibly useful Pokévision is down indefinitely following Niantic's decision to block third-party Pokémon Go map tools. Luckily, there are plenty of alternatives. From PokéRadar to Trackemon, we've rounded up the best Pokémon Go maps, apps, and trackers to help you catch 'em all.

It's been a while since Pokévision was shut down by developer Niantic, but Pokétrainers have endeavoured to create numerous replacements ever since. The original tool showed nearby creatures on a simple, Google Maps-based layout, cutting out some of the guesswork involved in Pokémon hunting.

Niantic claims Pokévision essentially amounted to cheating, as it gave players an unfair advantage over those using Pokémon Go's built-in tracker – a tracker which, incidentally, was removed in the latest game update because it was so unreliable.

My last blog post, Demographic Landscapes , described leveraging new SFCGAL PostGIS 3D functions to display 3D extruded polygons with X3Dom. However, there are other ways to display census demographics with WebGL. WebGL meshes are a good way to handle terrain DEM. In essence the US Census is providing demographic value terrains, so 3D terrain meshes are an intriguing approach to visualization.

Babylon.js is a powerful 3D engine written in javascript for rendering WebGL scenes. In order to use Babylon.js, US Census SF1 data needs to be added as WebGL 3D mesh objects. Babylon.js offers a low effort tool for generating these meshes from grayscale height map images: BABYLON.Mesh.CreateGroundFromHeightMap .

Modifying the Census WMS service to produce grayscale images at the highest SF1 polygon resolution i.e. tabblock, is the easiest approach to generating these meshes. I added an additional custom request to my WMS service, “request=GetHeightMap,” which returns a PixelFormat.Format32bppPArgb bitmap with demographic values coded as grayscale. This is equivalent to a 255 range classifier for population values.

Navigate the roads like a pro. Google Maps dynamically re-routes based on real-time traffic information, and even suggests which lane to be in.

By monitoring real-time traffic information, Google Maps can help you find the best route to your destination.

Don’t worry about missing that sneaky off-ramp. Turn-by-turn navigation and lane guidance have your back every step of the way.